Your Destination for Commander and Melee Card Singles
Your Destination for Commander and Melee Card Singles
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Hall of Storm Giants (AFR #257)
EDH Magic

Hall of Storm Giants (AFR #257)

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Land

If you control two or more other lands, this land enters tapped.

{T}: Add {U}.

{5}{U}: Until end of turn, this land becomes a 7/7 blue Giant creature with ward {3}. It’s still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

Illustrated by Johannes Voss